Trucking right along, squiders.
(As an aside, Pinterest now allows you to create sub-boards, so I spent a lot of yesterday organizing my most problematic board, unhelpfully called “Your Pinterest Likes” and left over from when you could like pins. I, unfortunately, would both like and pin some pins, which has resulted in a lot of duplicates across boards, but I have gotten it straightened out now. Bwhaha. I wonder how the sub-boards affect the feeds of anyone who follows your boards. Anybody know?)
Now that we’re into story mechanics issues, let’s talk about what might be the most common issue of all: starting your story in the wrong place.
This is ridiculously easy to do. You can start too early. You can start too late. You can pick the wrong character to focus on, or have them do something completely useless in relation to the rest of the plot.
And the most annoying thing is that, a lot of the time, it’s not obvious that you’re starting wrong until the rest of the book is written.
Stemming from this issue is that starting in the wrong place can make it hard to get the rest of the story to flow, which means that you might languish at the beginning of the story, trying to beat it into submission.
Has that happened to you? You just can’t seem to get going because something’s obviously wrong.
(Ask me how many times I rewrote the beginning of my fantasy trilogy before I found a workable beginning spot. I dare you.)
Starting Too Early
This may be the most common of this common mistake. Your character does things, sometimes for chapters, before the story manages to get going. Some people will argue that you have to show what’s at stake for the character to lose before you have them lose it, but this can be done without three chapters of watching someone go through the daily routine.
Starting Too Late
You can get away with starting in the middle of the action, or even working backwards from a later plot point. You can even show a lot of earlier story through conventions such as flashbacks. But you can start too late, and if that information doesn’t come out in a timely fashion, then it feels like you’ve walked into a movie five minutes too late and are missing key information for the rest of the story.
Starting with the Wrong Character
Even if you have multiple viewpoints, there is still usually a “main” character, someone whose stakes are higher, someone who has a bigger journey to go through, to get through the completion of the book. You don’t always have to start with your main character, but realize that readers tend to bond with the first character in a book unless something is obviously a one off (a prologue, or a chapter from a murder victim’s point of view, for example). There also can be the problem of you trying to focus on the wrong character in general, and changing to a different character might make the story work better.
Starting with Useless Actions
Every scene counts in a story. It has to explore characterization, or move the plot along, or introduce new information, or some combination thereof. Yet many authors make the mistake of starting with something that does none of the above, such as going through their character’s daily routine. Can you have their daily routine mean something? Of course. But you do have to be purposeful with your intent. Even an exciting scene, such as a character getting carjacked, is useless if it doesn’t provide something larger to the story.
So, how do you fix this? Look at the story you’re trying to tell. Are you trying to stuff too much in the beginning? Are you leaving out key information? How does your opening scene work with your intended plot?
Some people recommend thinking about where you want the story to end instead, or even writing the ending first. By knowing where the story needs to go, it can help you understand what’s necessary to have it start.
What do you think, squiders? Other ways beginnings are wrong? Ways to fix them?